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Archived News-August 2005


Week 3

Friday August 19, 2005
On Vacation

There will not be any updates (unless someone else from the staff posts an article) until Monday August 29th. I will be on vacation with my family and will not be near a computer. I hope you will join me on the 29th for more great news and special features here at Galactic Voyage. Take care!

Posted by: Jedi Power

Friday August 19, 2005
Matthew Wood Online Chat

Star Wars online chats continue as Hyperspace welcomes Matthew Wood, the Supervising Sound Editor for the Star Wars prequels and the voice of the unforgettable General Grievous.

Wood joined Skywalker Sound in 1991 as a specialist incorporating emerging technology into the traditional editorial model. He worked as a Supervising Sound Assistant on the The Young Indiana Jones Chronicles series, and also worked on such films asRadioland Murders, Con Air, Mission: Impossible and Titan AE. He was Supervising Sound Editor on The Phantom Menace, Attack of the Clones and Revenge of the Sith, and supervised the re-mastering the sound Star Wars trilogy for its 2004 DVD release.

In addition to his sound work, Wood is an actor, having studied at the American Conservatory Theater. In Star Wars, he has played the roles of Bib Fortuna and Ody Mandrell in Episode I, Seboca and Magaloof in Episode II, and most notably General Grievous in Episode III.

Matthew Wood is scheduled to be online on Wednesday, August 24 at 2:30 p.m. Pacific time (5:30 p.m. Eastern time). Please note that last-minute scheduling changes may happen, and because hundreds of questions are often submitted, not all can be answered.

Wood is one of several notable Star Wars VIPs who have joined the blogs.starwars.com community. His blog, Whaaaaaat's the situuuuationnn...Captainnnnnn?, can be read here.

These online chats happen in the Celebrity Chat and Schedule forum, which is accessible only to Hyperspace members.

Posted by: Jedi Power

Friday August 19, 2005
Homing Beacon #143

The latest Homing Beacon has arrived and today we get to talk about Industrial Light & Magic. Episode III is big; so big that big numbers are frequently thrown around describing specific aspects of its production. Industrial Light & Magic probably has the most impressive numbers to show encompassing the sheer scale of their accomplishment in bringing Revenge of the Sith to spectacular life: 2,151 visual effects shots for a total of 375,040 frames of work.

"We began working on this movie in October of 2003," recalls Rob Coleman, Animation Director of Revenge of the Sith. "In terms of animation, we had 1,269 shots that we animated. To put that into perspective, for Episode I we did 60 minutes of animation. For Episode II, we did 70 minutes. In this one we did 90 minutes."

To handle such a large job, the animators needed tools that allowed them to achieve their shots with specific finesse, and that could be customized to handle the volume of animation required. They turned to Maya, the standard in high-end animation software from Alias. "Because of George [Lucas] pushing us, we had to create new tools and new ways to work, and Maya was a large part of how we solved very challenging creative problems."

Thousands of starships tangle in the atmosphere high above Coruscant, each producing scores of laser beams, explosions and flak hits. The elements quickly began to multiply. "George wanted this [space battle] to be bigger and better than the one in Jedi. That's the high water mark right now," says Coleman. "He wanted the flying to be much more realistic. He saw what ILM had done with Pearl Harbor, and he asked me specifically if I could get those guys and have them do the opening space battle. That was Scott Benza, Glenn Mcintosh and Paul Kavanagh and others. They created a flight rig that handled all the realism -- all the buffeting, bouncing and moving."

Also animated in large numbers were the soldiers of the Clone Wars: the clone troopers, Wookiee warriors and battle droids that would populate the sprawling battlefields. Equipping and animating these soldiers was facilitated by customizing tools to meet these needs. Technical Animator Supervisor James Tooley and his team led the development and scripting of tools to create efficient ways to arm an army.

"The tools were animator-friendly," says Coleman. "It made it very easy to place clones into ships, or guns onto clones, or different weapons onto Wookiees, because we'd have one master Wookiee and 15 different props. They created buttons for our animators so they could just click on it, and it would connect directly to the creature that they wanted and it would wrap the fingers around the weapons and constrain them to it. That really was an advantage to us."

This customization kept animators animating, and not fretting about the technology. "I remember when I started [years ago], I had fingerprints all over my monitor because I really wanted to reach in and grab it and move it just a little bit," says Coleman. Now, the process has become much more animator-friendly thanks to custom tools developed by ILM.

"It was very creative software with huge-time savings which really helped us do what we do." Given the scale of Episode III, every second saved was rendering time earned. One final big number: the shots of Episode III resulted in a total rendering time of 6,598,928 hours, spread across the rendering farms of multiple processors. To do it on a single system running continuously, it would take over 750 years to produce.

Don't try that at home.


Posted by: Jedi Power

Friday August 19, 2005
Gamics - Episode 5

Today we have Episode 5 of Star Wars Galaxies-Jedi Advent, and Star Wars Galaxies-Path to the Force which have been created by Nathan Ciprick. You will be able to access these stories through the Comics section.

Star Wars Galaxies-Jedi Advent-Episode 5

Star Wars Galaxies-Path to the Force-Episode 5

Be sure to check back Monday August 29th for the sixth episodes of Star Wars Galaxies-Jedi Advent, and Star Wars Galaxies-Path to the Force. Then join us every week as we continue these adventures from the Star Wars Galaxies videogame in the form of Gamics!


Posted by: Jedi Power

Thursday August 18, 2005
Movies Section Update

Today I have updated the Movies Section with another new section. The latest section will feature TV Commercials for everything Star Wars. The first addition to this new section is the commercial for C-3P0's Cereal. In the future, look for Star Wars figures commercials and more! Enjoy!


Posted by: Jedi Power

Thursday August 18, 2005
Cantina Restoration Petition

The building used as a set for the Mos Eisley Cantina was in danger of being torn down, but some French fans have saved it! Yes, this building really exists in Tunisia. Unfortunatly the building is in bad shape and needs lots of repairs. He has e-mailed me asking for everyone's help by signing a petition to the Tunisian autorities, showing them the interest of a great number of people all over the world for this project. They also intend on placing a commemorative plaque on the building as well. Help them out! Sign the petion!

Posted by: Jedi Power

Wednesday August 17, 2005
The Holiday Special Boba Fett Cartoon

The Star Wars Holiday Special aired on CBS during the Christmas Holiday season in 1978 and was the only time it was ever shown. One of the most significant events was the introduction of Boba Fett in a cartoon that Chewie's son is watching. Many fans have e-mailed me after I posted the Holiday Special asking for just the Boba Fett cartoon. I have provided it for you in a much larger size than the Holiday Special. It is about 9 minutes long and 31 Megs, so be patient on the download. The window will look done, but it is not. Enjoy!


Posted by: Jedi Power

Monday August 15, 2005
Jose Sanchez's An Empire Begins

One of our Featured Artists Jose Sanchez sent in a great new piece entitled "An Empire Begins". I have added it to the Jose's collection under the Featured Artists section. Thanks to Jose for making this great contribution. I hope we will get to see more soon. To check out more of his work and other great artists, go to the Featured Artists section! If you have some cool fan art, send it in!

Jose Sanchez-AnEmpireBegins.jpg (1093155 bytes)


Posted by: Jedi Power

Monday August 15, 2005
Gamics - Episode 4

Today we are going to start doubling the Gamics you receive each week! We will be bringing you two episodes a week of Star Wars Galaxies-Jedi Advent, and Star Wars Galaxies-Path to the Force which have been created by Nathan Ciprick. You will be able to access these stories through the Comics section.

Star Wars Galaxies-Jedi Advent-Episode 4

Star Wars Galaxies-Path to the Force-Episode 4

Be sure to check back later this week for the fifth episodes of Star Wars Galaxies-Jedi Advent, and Star Wars Galaxies-Path to the Force. Then join us every week as we continue these adventures from the Star Wars Galaxies videogame in the form of Gamics!


Posted by: Jedi Power