LucasArts has answered the following question about Knights of the Old Republic:
Is Star Wars: Knights of the Old Republic going to be a game that is easily accessible to people without a lot of RPG experience?
From the very beginning we've designed the game with two different types of players in mind: the hard-core RPG fan, and the casual Star Wars fan. Our goal was to make a game that was accessible to both, but didn't compromise the experience for either player. The team feels that we've successful balanced the complexity of such a massive RPG system, with the ease of use expected in a console game. For example: character generation can be "Quick" or "Custom". The quick version focuses mainly on the appearance of the character and the character's name. The custom character generation allows for a much greater degree of control, from adjusting each of the characters ability scores, to picking all of the different skills and feats that the player will use throughout the game. These multiple layers of complexity carry throughout the game - from the pause and play options in combat to things like the ability to control the different pop-up help text that appears on screen. There is a ton of information available to people that are interested in looking at it, but we don't force anyone to use it if they don't want to. Be sure to visit the Knights of the Old Republic official site for more information about this new game.
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